Playing Day of the Shell, I’m struck with a desire to see more games like it. The new roguelike from indie developer Duper Games has all the grid-based, turn-based tactics of XCOM, but trades out the squad strategy for a single character. Tasking you with battling through a series of pretty island battlefields and overcoming vicious boss fights, it offers some real build variety that rewards you for carefully considering your play style, and might be one of the most stylish alternatives to XCOM since the mighty Mario and Rabbids.
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