In a post-holiday update post, Halo Infinite’s Community Director, Brian Jarrard, has stated that the team has been continuing to work on a fix for the game’s Big Team Battle bug that has been affecting matchmaking in the game.
“As you know, we’ve been dealing with some frustrating issues with BTB nearly since launch and despite a few attempts at solving and mitigating before the holiday break, we were not able to get this fixed,” explained Jarrard in the post. “While BTB has remained playable, there are matchmaking issues that increase with more players and larger fireteams have a low chance of successfully joining into a game together.”
“A strike force continued to work on this over the break and we’re optimistic to say we believe we have a fix in hand for the core issue. This went into QA last week and so far it’s looking positive – we are not seeing this issue occur internally using this build.”
While Jarrard hasn’t given a specific date for when a fix for the issue will go live, it sounds as if it could well be in the near future. According to the community director, the company is set to continue testing the fix in the immediate future to ensure that it does indeed rectify the issue before then certifying it and preparing to release it as a patch.
Issues with Infinite’s Big Team Battle have caused problems for players trying to join matches across the last few weeks. While 343 stated in a mid-December post that it was aware of the issues at the time, it appeared to have been slightly more complex than the team would have liked.
The issue itself can affect any player attempting to join a game, however, the studio has stated that “solo queue players have a much greater likelihood of successfully loading into a BTB match”, which might be something to keep in mind until a fix can be implemented properly.