It’s always tough to see a project get ground down by a rough development cycle. Rebrands, system overhauls, leadership changes, missed deadlines – all are signs that things aren’t running as smoothly as anyone wants them to be. Some overcome the hurdles to reach the other side triumphantly – Dead Island 2 springs to mind. Others launch in a sorry state. Many will never actually make it into players’ hands. I don’t know what fate lies ahead for the new Bioshock game, but it’s just been hit with another blow. 2K has confirmed to Bloomberg that it’s made changes to the leadership at developer Cloud Chamber, following claims that Bioshock 4 failed a recent review by executives.
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