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PUBG Update 44.1 Ends LMG Meta Rotation Early, Buffs Vehicles

Update 44.1 highlights banner for PUBG: BATTLEGROUNDS featuring the PUBG logo and the PUBG x IVE collaboration

PUBG: BATTLEGROUNDS has shipped Update 44.1 to PC, going live after live maintenance on November 4, 2026, which ran from 00:00 to 08:30 UTC. Console players receive the same update on November 12, 2026. The full breakdown is available in the official patch notes, which lay out every balance change included in the release.

The headline gunplay change is the early conclusion of the first LMG Meta Rotation. Introduced with the August update and meant to widen the variety of viable weapons and playstyles, the rotation instead made light machine guns a stronger-than-intended choice that crowded out other weapons. With Update 44.1, the M249 and MG3 return to their pre-August balance levels, and the RPD, added in August, is adjusted to line up with the rest of the LMG roster. In practice, that means reload time, recoil, aiming speed, vehicle damage multipliers, firing-stance recoil control, and world spawn amounts for LMGs go back to where they were before the rotation began. The developers say they will keep exploring the Meta Rotation idea and plan to return with a new approach in 2027.

Vehicles come out of the update tougher. Durability rises by 8% to 15% depending on the vehicle type, with the biggest gains going to heavier transports like the Porter, Pico Bus, Van, Food Truck, Pillar UAZ, and BRDM-2, while lighter rides such as motorcycles, buggies, and boats gain 8%. Tire durability also increases for a number of vehicles. Alongside the toughness pass, a trunk function is being added to the Van, the Pico Bus, and the Food Truck, giving those three vehicles extra carrying capacity.

If all this has you ready to drop in, PUBG: BATTLEGROUNDS is free-to-play on Steam under App ID 578080. The complete Update 44.1 patch notes cover the remaining adjustments arriving on PC today and on consoles next week.

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Zoe Mitchell writes about games that start arguments. At SteamGamer.net, she covers gaming culture, unexpected indie hits, controversial design decisions, and releases that send the internet into a collective meltdown. She is most interested in the moment a game stops being entertainment and becomes a conversation. If everyone is asking, “Who thought this was a good idea?” Zoe wants to play it.

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