Valor Mortis, the first-person soulslike from One More Level, launches today, October 13, 2026. The studio confirmed the release in its official Steam announcement Launch Trailer and Launch Times, which also shares a release-times map so players can check exactly when the game goes live in their region and time zone.
The official Steam store page presents Valor Mortis as a first-person action soulslike from the creators of Ghostrunner, developed by One More Level, with a listed release date of Oct 13, 2026.
According to the announcement, One More Level held a public playtest a year ago because feedback was expected to be essential to a genre that rarely uses a first-person viewpoint. That input from the playtest and the demo, the studio says, fine-tuned every aspect of the game ahead of launch, from combat to level design and boss fights. The official launch trailer went out alongside the release-times map so fans can see how the game shaped up before they start playing.
The developer is already outlining what comes after release. One More Level says a New Game+ mode is planned to be added later this year, letting players carry their progression and loot into a second, more challenging playthrough of the campaign, this time with stronger enemies. The team adds that it is thinking about other modes as well, and that a fully voiced French version, which could not be finished before launch, is something it wants to add later on.
Owners of the Deluxe Edition have more to look forward to. The studio says the Major Story DLC will tell a complete side story, separate from the main campaign, while still exploring the world and characters of Valor Mortis in more depth.
With the launch trailer and regional release times now public, Valor Mortis is available from today. Players who want the exact start time for their location can check the official announcement, while the store page carries the full details of the release.
Jordan Hayes covers PC gaming news, hardware, and the ever-changing Steam ecosystem for SteamGamer.net. He believes some of gaming’s biggest stories are hiding in patch notes, performance charts, and suspiciously quiet price changes. When he isn’t investigating what developers or GPU manufacturers are doing, he is probably starting another roguelike run he insists will be his last.











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