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Category: Reviews

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  • Page 5
4 August 20260

Sephiria Review — A Bunny With a Sword and an Inventory That Will Consume Your Life

There is a specific kind of game that gets its hooks into you during a quiet moment. Not a boss fight, not a dramatic cutscene, but the instant you pa

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1 August 20260

Homura Hime Review — When Anime Action Hits This Hard, You Forgive the Cutscenes

There's a moment in Homura Hime where you parry a demon's lunging attack, trigger a slow-motion counter, chain it into a spinning slash combo, then do

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29 July 20260

EverRail Review — Humanity’s Last Hope Is a Train, and It’s Not Quite Ready to Leave the Station

The survival crafting genre has a train problem. Not the kind where the game derails — the kind where every new entry tries to carve out its own narro

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28 July 20260

Tears of Metal Review — Scotland Fights Back, and It Looks Beautiful Doing It

Paper Cult spent six years building Tears of Metal, and the waiting shows — not in the sense of a polished final product, because this is still Earl

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28 July 20260

Dinoblade Review — A Dinosaur With a Sword Shouldn’t Work This Well

Dinoblade is the kind of game that sounds like a punchline until you actually sit down with it. A Spinosaurus. A greatsword. Held in its mouth. Fighti

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28 July 20260

SpiritVale Review — Ragnarok Online Spiritual Successor Stumbles Out of the Gate

Disclosure: This review is based on approximately 40 hours of gameplay during SpiritVale’s Early Access launch period. A review copy was not pro

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26 July 20260

The Mound: Omen of Cthulhu Review — When Your Friends Become the Monster

The co-op horror genre has been on an absolute tear these past few years. Phasmophobia turned ghost hunting into a cultural phenomenon. Lethal Company

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30 June 20260

Gothic 1 Remake Review — The Colony Awaits Again

Twenty-five years after the original Gothic carved its name into the annals of PC RPG history, Alkimia Interactive has done what many thought imposs

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