rokaplay and Vienna-based developer Mi’pu’mi Games have announced A Game About Digging A Hole Together, a co-op follow-up to the surprise hit A Game About Digging a Hole. The sequel is coming to PC via Steam, the Epic Games Store, and Xbox on PC, as well as PlayStation 5, Xbox Series X|S, and Nintendo Switch 2 later in 2026.
The original game began as a vacation project built by a single developer in just a few weeks. It quickly went viral on social media, broke into the top 30 of the Steam charts, and has now sold over a million copies, according to the announcement. The sequel keeps that same simple loop — dig, sell your findings, upgrade your gear, and dig deeper — but rebuilds it from the ground up.
Bring Up to Three Friends
This time the hole is big enough for company. A Game About Digging A Hole Together adds online co-op for up to three friends with cross-platform play, so you can team up regardless of what system everyone is on. The digging moves to a new beach setting, where more time digging, new terrain types, additional tools and upgrades, hidden items, and underground secrets wait to be uncovered. Somewhere beneath the sand, a promised treasure is buried — and you can still dig alone if you would rather keep it for yourself.
Built by a Studio With AAA Pedigree
Mi’pu’mi Games, the Vienna studio behind the project, lists credits on titles such as Alan Wake 2, Control, Hitman, and Indiana Jones and the Great Circle. The team spent recent months rebuilding the game’s entire code to make it run more smoothly and reliably, and the digging and voxel technology at its core grew out of an early version of Solarpunk, according to the announcement.
Release Date and Price Still to Come
A Game About Digging A Hole Together is listed as coming soon on Steam, with the release date and US price yet to be announced; rokaplay has said only that the game will arrive later this year. You can wishlist it on Steam and watch the reveal trailer now.
Zoe Mitchell writes about games that start arguments. At SteamGamer.net, she covers gaming culture, unexpected indie hits, controversial design decisions, and releases that send the internet into a collective meltdown. She is most interested in the moment a game stops being entertainment and becomes a conversation. If everyone is asking, “Who thought this was a good idea?” Zoe wants to play it.













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