“For years we have said that moving planets are impossible,” Stellaris Game Director Stephen ‘Eldarin’ Muray remarks. “For years, we said even mentioning it would make programmers cry. We like to do the impossible, and we also (apparently) like to make our programmers cry.” He’s referring to the upcoming Stellaris Nomads DLC, which separates colonies from planets to introduce nomadic empires to the space strategy game. It’s a fundamental shift in how you can approach a campaign, and fellow developer Alfray Stryke explains how it works.
Stellaris is finally adding an “impossible” feature: “even mentioning it would make programmers cry”
15 May 20260

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