The first big Slay the Spire 2 patch notes have just hit the live build of the roguelike deckbuilder, meaning that if you’ve been holding off on poking your head into the beta branch, the game has just undergone a pretty dramatic change. Mega Crit has brought a total of four updates to the game’s test version so far, and they’ve now all landed at once in the regular version. What does that mean if you haven’t been keeping up? The good news is improved map generation and a slightly easier time in Act One; the bad news is that infinite combos are a little tougher to reach, and card removal growing increasingly more expensive as you rise through the ranks.
Slay the Spire 2 patch notes arrive for all, meaning an easier early game but harder infinites
17 April 20260

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