When you think about Bethesda games, Skyrim is probably one of the first that comes to mind. Perhaps you’ve been playing the new Starfield update, or fondly recall your childhood favorite, but Skyrim was something else. The sprawling open-world game defined the genre for a decade after release, and probably spawned more mods than any other game. But, according to Bethesda’s former head of publishing, Pete Hines, it was the developer’s first “holy shit” moment, and allowed it complete freedom going forward.
Morrowind helped Bethesda to “stay in business” but Skyrim was the “holy sh*t” moment, says former boss
14 April 20260

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