With Valheim 1.0 still in the works, spinning up a new studio feels like quite the choice, but that’s what these Iron Gate devs have done. My first thought when I saw Grip Jaw was ‘what the hell?’ I immediately recognized the studio’s lineup of devs, which include current Valheim creative director Robin Eyre, producer Andreas Tomasson, and head of business development Emilia Oscarsson. How, I asked, are the trio somehow working on a brand new Lethal Company-inspired game, as a brand new developer collective, while simultaneously pushing towards the hit survival game’s 1.0 launch? The pressure is already on: 2026 is the year that puts Valheim back on the map, although I’d argue it never left. What on earth is happening?! After previewing the team’s latest endeavor (a chaotic co-op dungeon crawler called Begraved) with Eyre, Oscarsson, and Grip Jaw community manager Jade Mcintosh, I finally got to ask that burning question: “why a new studio?”
Why the Valheim devs casually spun up a new studio while working on 1.0
8 March 20260

Related Articles
15 September 20250
Like Balatro 1.1, Deltarune Chapter 5 will also release “when it’s done”
Has it really been a decade since Undertale released? The hit indie game took the world by storm and launched creator Toby Fox's career to the stratosphere. It's reached a point where people reference
Read More
1 April 20260
Adult games may be an unintended beneficiary as FTC pressure payment providers like Visa and Mastercard not to debank Trump supporters, but I doubt it
Letters have been sent by the US Federal Trade Commission to the CEOs of Visa, Mastercard, PayPal, and Stripe, reminding them that there could be hell to pay if they deny customers access to their s
Read More
31 March 20220
What is Inventory Accounting?
Your inventory is your lifeblood, so it’s essential you manage it accordingly. When you sell a lot, but aren’t able to restock, https://www.bookstime.com/ you will also take a financial hit. One way
Read More

Comment here