Valheim 1.0 is coming, and with it we’ll be travelling to the Deep North. It’s the last area of the map to be fleshed out, and developer Iron Gate is finally almost ready to unleash it upon the world. To discover what it has to offer, I joined Producer Sara Uvalic and Creative Director Robin Eyre for a trek into the new region. Along the way, we tackled gargantuan trolls, got lost deep underground in a network of winding tunnels, and got to grips with the survival game’s new grappling hook.
Valheim’s gorgeous Deep North brings it to 1.0, but it’s still a “canvas to continue painting on”
8 June 20260
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