Total War Medieval 3 is still a blip on the horizon, but developer Creative Assembly has been very proactive in engaging with the community during the early stages of its production. Chief among them is Creative Director Leif Walter, who has regularly appeared in the forums to discuss potential concepts, and how the long-awaited sequel is tackling various aspects core to the strategy game series. Responding to a debate about whether the new entry would adopt skill trees akin to those seen in the likes of Total War Three Kingdoms, Shogun 2, or Attila, he says it’s something the team is intentionally steering clear of.
Total War Medieval 3 aims for emergent character growth: “We have no plans for skill trees”
17 May 20260

Related Articles
16 March 20260
Marathon’s secret sauce has a special ingredient: the team behind masterful indie roguelike Caves of Qud
The definitive word on Bungie's Marathon won't be laid down for quite some time yet, but everyone who plays it can agree on one thing: it's got that special sauce. The otherworldly sci-fi energy of Ta
Read More
24 September 20250
Starfield’s latest discount is out of this world, so grab it while you can
After two years, I’ve certainly warmed up to Bethesda’s massively-hyped Starfield. As far as the best RPGs go, it stands out thanks to its focus on sci-fi over fantasy and for offering a break from th
Read More
16 January 20260
Arknights Endfield banners – launch and upcoming banners
What are the Arknight Endfield banners? Having spent some time in closed beta, we've been able to get a proper look at what Hypergryph is offering Endfield players as far as premium characters are con
Read More

Comment here