Nothing will put me on to a game quicker than having a concept so laser-focused on the thing it’s trying to do, and, seemingly, doing it well. This is the case for The Crane Rider’s Tale, the next game from the developer of Butterfly Soup, a visual novel/adventure game hybrid that takes cues from Disco Elysium and Zero Escape where a serial killer is on the loose who has killed your friend, so you ferry around your local townsfolk around on your giant crane to figure out who did it, all wrapped up in a medieval Chinese painting and woodblock print aesthetic. It is so much, and so much my exact vibe.

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