It’s been a whirlwind few hours for League of Legends, with Riot Games announcing that its most controversial player assist tool was about to be implemented in ranked play, only for them to rapidly reverse the decision in response to public outcry. The ‘last hit indicator’ system, which clearly marks when minions are within lethal damage range for your champion, has been available in swiftplay and co-op versus AI for several months, but its implementation into the more competitive side of LoL has sparked heated debate, and with good reason.
Riot walks back putting League of Legends’ controversial ‘last hit indicators’ into ranked play, for now
24 June 20260

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