I went into Diablo 4 Lord of Hatred with a feeling of sadness. It feels like the conclusion of an almost three-year-long story; a book abruptly slammed shut. It’s been a rocky road to get here: Blizzard has struggled to really find its feet with D4, be it with somewhat lackluster seasons, missing features, and a general stagnation around the ARPG’s endgame. Lord of Hatred certainly fixes the latter, truly making Diablo 4 feel like the best dungeon crawler on the market, but with its overarching narrative at an end and more ways to customize your build than I can count, I find myself asking a single question: what’s next?
Diablo 4 Lord of Hatred review – Sanctuary is safe, but I’m conflicted
22 April 20260

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