It was a slow burn, but I’m fully hooked on No Rest for the Wicked Together. Moon Studios has crafted a grimdark RPG that’s quite unlike anything else I’ve ever played. It’s mechanically an ARPG in the vein of games like Diablo, but it doesn’t feel like one. Its pacing and level design have more in common with Dark Souls, yet there’s a momentum to its flow and a vigor to its inhabitants that is very much its own. The introduction of co-op, which takes place on dedicated realms you share with your companions, was the final, magical spark it was missing, and its first big update has just arrived.
After accidentally clobbering my friends in grimdark action-RPG No Rest for the Wicked, now I can do it on purpose
20 March 20260

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