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That Zelda-ish, Diablo-ish RPG Monkey Island designer Ron Gilbert was working on has, unfortunately, been canned

That Zelda-ish, Diablo-ish RPG Monkey Island designer Ron Gilbert was working on has, unfortunately, been canned

Around May last year, the one and only Ron Gilbert of Monkey Island fame announced an RPG that was meant to be some kind of mix between classic Zelda, and Diablo, and Thimbleweed Park, that last one being another of the game designer’s notable works. It never got a full reveal, or even a name, and unfortunately it seems it never will, as it’s essentially been canned.

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