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Star Wars Zero Company forces you into permadeath so you can see “what’s on the other side of the experience”

Star Wars Zero Company forces you into permadeath so you can see “what’s on the other side of the experience”

I’ve already spoken once today about my intrigue around permanency today, so why not keep that train running. Star Wars Zero Company, a strategy game with XCOM in its veins and execution, is continuing on its spiritual predecessors lineage by having the most controversial of all video deaths as a main feature: permadeath.

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