I’ve never really seen Roblox as a bastion of creativity. To me, it just looks like a bunch of folks churning out iterative copies of the same game, and, using Peak as an example, occasionally plagiarizing them. In many ways, it’s gaming at its worst. Last year, Roblox brought its AI-powered Cube Foundation Model to the fore, granting the means to generate 3D objects. At the time, it signaled its intent to eventually make these elements fully functional by making the leap to 4D. Now, it’s done just that.
Read the full story on PCGamesN: Roblox brings 4D creation tools to its open-source AI model, and it looks about as good as you’d expect


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