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One former Highguard level designer thinks it’s struggled because Wildlight “leaned too far into the competitive scene”

One former Highguard level designer thinks it’s struggled because Wildlight “leaned too far into the competitive scene”

A few years ago, it’s entirely possible that Highguard isn’t the current talk of a town called Didn’t Work. But now, when everyone wants a piece of the live service pie, it’s not so easy to come in and claim some for yourself. We could spend an eternity figuring out what went wrong, but perhaps the words of former senior level designer on the shooter Alex Graner will provide a particular insight that the comment section of an annoying YouTuber won’t.

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