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My FSR Redstone testing shows huge image quality improvements and AMD seriously taking the fight to Nvidia DLSS

My FSR Redstone testing shows huge image quality improvements and AMD seriously taking the fight to Nvidia DLSS

AMD FSR Redstone is finally here, and we’ve put it to the test. AMD’s overhaul of its upscaling and frame generation software includes improvements in image quality and performance across the board, with the new addition of machine learning-based frame generation as well as new Ray Regeneration and Radiance Caching features for enhancing ray tracing performance. It finally puts the company very close to level pegging with Nvidia and its latest suite of DLSS technologies, with the ML-based frame generation being a particularly big improvement, though multi-frame generation remains a missing feature. The new AMD FSR Redstone suite launches today and is now available for developers to implement into their games, as well as for us gamers to access in the already several hundred games that support some of these features. You’ll have to update to the latest driver, possibly update your games, and you may need to enable the features in AMD Software, but you should be able to try these features out for yourself without too much hassle. You’ll also need to be running one of AMD’s latest RNDA 4 GPUs to get access to all these features. [site_jumplinks]

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