Update: Build a Rocket Boy have provided RPS with the following statement:
Every one of our former team members poured passion, creativity, and hard work into our games and our studio. Parting ways with people is never easy, and we were deeply saddened to make that decision. We didn’t anticipate having to make redundancies after launch, but we approached the process with care and transparency, meeting all our obligations. We’re listening closely to feedback from former employees and are committed to learning and growing from it.
Original story continues below:
Following the inauspicious launch of MindsEye and subsequent layoffs at developers Build A Rocket Boy, 93 current and former staff at the studio have signed an open letter demanding an apology, while accusing Build A Rocket Boy’s senior leadership of having “consistently mishandled the redundancy process” and mandating “unbearable levels of overtime” around the game’s launch.

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