Marathon’s Server Slam is almost at an end, and in between matches I’ve been keeping a close eye on Bungie’s log of feedback and responses to criticisms. I don’t think Marathon’s in a bad place at all, but there are certainly a few areas in which the FPS game needs to improve, ideally in the very short window between now and its full release date. While Bungie has already stated it was looking into areas such as time to kill, UI, and PC performance, it’s thrown two final buzzer beaters onto its list of chores prior to the Server Slam concluding.
Marathon’s frustrating lack of duo lobbies has just been tacked onto Bungie’s to-do list
3 March 20260

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