When Riot announced that its mysterious Project K was, in fact, a League of Legends card game known as Riftbound, I approached it with, to borrow game designer Jonathan Moormann’s words, “some trepidation.” I’ve been pretty open about my complex relationship with LoL: it’s the game I’ve sunk the most hours into and absolutely the one I love the most, but from around mid-2024 into 2025, it feels, in many ways, unrecognizable. Its characters and gameplay are the same, but having blitzed through a few games in a post-Worlds spree, it doesn’t quite elicit the same emotions that it used to. In many ways, we’ve grown apart (it’s not you, it’s me), and I was hoping that Riftbound would reignite that spark.
Read the full story on PCGamesN: League of Legends TCG Riftbound is the best thing Riot’s done since Arcane, but I’m not convinced it has MTG’s staying power


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