Larian Studios founder and CEO Swen Vincke is back again with a reconsidered second statement, following controversy around his previous post discussing the way games are critiqued. Larian shot from a respected developer with a suite of beloved RPGs to its name into videogame megastardom with the launch of Baldur’s Gate 3. Naturally, that means all eyes are on the studio – and Vincke – as it works on new project, Divinity. In his follow-up message, he stresses that he sees “great value in criticism,” but admits his initial take “didn’t land as well as I’d intended.”
Read the full story on PCGamesN: Larian boss will weigh his words “more carefully” after backlash, says criticism helped him understand why Baldur’s Gate 3 “was sh*t”


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