Co-operative starship mishap sim Jump Space just received the first major update of its early access phase, bringing both functional capitalism and a surprisingly enjoyable trio of melee weapons. The former takes the shape of newly opened item shops at your home base, giving you a chance to stock up on guns, repair kits, or artifact buffs before shipping out on a mission. And, having thwacked a few bots with the latter, I’m liking how worthy they are of a precious weapon slot, even in a game previously set up entirely for gunplay.

Comment here