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Highguard studio lays off “most” of its devs, Geoff Keighley calls it “an unfortunate, brutal, and sad outcome”

Highguard studio lays off “most” of its devs, Geoff Keighley calls it “an unfortunate, brutal, and sad outcome”

Even though I’m not the biggest fan of Highguard, I still didn’t want the doomsayers’ predictions of a swift decline and death to come true. While any ambitions of being the next big FPS game were quickly extinguished, I still had some optimism it could carve out a smaller, passionate community that could support it for at least the duration of Wildlight Entertainment’s year-long Highguard roadmap. However, just two weeks on from launch, the studio has announced a round of layoffs, and according to accounts by some staff, it affects “most” of its workforce.

Read the full story on PCGamesN: Highguard studio lays off “most” of its devs, Geoff Keighley calls it “an unfortunate, brutal, and sad outcome”

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