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Hell Is Us lead says Silksong’s short notice release date was “a little callous,” even if he’s happy they didn’t delay it

I think that no matter when Hollow Knight: Silksong released, it was going to ruffle some feathers. Not because of any of that difficulty discourse you’ve probably seen on your timeline since its release, we’re done with that, I’m talking about its literal release date, September 4th. You probably saw several games delay themselves out of its window to be in with a fighting chance in this current media hellscape we have. But there was one notable release that stuck with its date, and that’s Hell Is Us, which came out, oh dear, September 4th. And the game’s creative director, Jonathan Jacques-Belletête, understandably has some feelings about that.

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