I really didn’t expect this to be the case a few years ago, but Fallout 76 is by far the game I’ve poured the most hours into across the whole series. Bethesda has evolved its multiplayer RPG a long way from that roughshod initial launch, and these days it’s absolutely packed with all manner of activities and a bustling community. I recently sat down with creative director Jon Rush and lead producer Bill LaCoste to discuss how the Burning Springs expansion has gone so far, and what the team’s big goals for 2026 are. As it looks to the future, the developer has one of the most notorious criticisms of Bethesda games in mind.
Read the full story on PCGamesN: Bethesda wants to make Fallout 76 “thicker” in 2026, and that’s exactly what I was hoping to hear


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