Climbing is all the rage these days. Scaling seemingly insurmountable heights has been a core instinct of gamers everywhere for years, whether intentional in the likes of Assassin’s Creed, Grow Home, and Jusant, or the freeform hill-hopping of Skyrim. In 2025, Peak transformed the activity into a ridiculous co-operative adventure. Now, new indie game Cairn takes things in a rather different direction, opting for a much more personal, atmospheric, and contemplative approach to its mountainous challenges, and it’s already proving a big winner.
Read the full story on PCGamesN: After Peak’s success, this atmospheric new mountain-climbing indie game just scaled to 100,000 players in a single day


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